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RSGOALS · RS3
Blood'n'tar snelm (round)

Blood'n'tar snelm (round)

Blood'n'tar snelm (round) is a members item worn in the head slot, with a high alchemy value of 180 coins. No shop sells Blood'n'tar snelm (round) and no monster drops it, so an Ironman makes it: it takes 15 Crafting and gives 32.5 Crafting XP, using Blamish red shell (round).

“An easy-to-make, red-and-black, Mort Myre snail shell helmet.”

MembersTradeable (not for Ironmen)High alch 180 gp

Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.

Ironman verdict

Where the materials come from: Blamish red shell (round) (dropped by Blood Blamish Snail (level 14)). Making ten takes 10 × Blamish red shell (round) and gives 325 Crafting XP. Reaching level 15 Crafting takes 2,411 XP in total; the Crafting calculator counts the actions and materials to any target, and the Crafting guide has the Ironman training route. It is worn in the head slot; compare it with every other piece on the Head list. Blood'n'tar snelm (round) is members-only. It is tradeable on normal accounts, but an Ironman cannot use the Grand Exchange or trade for it, so the sources on this page are the whole list. High Alchemy turns one into 180 coins.

At a glance

Members
Yes
Tradeable
Yes, but not for Ironmen
High alch
180 coins
Monster drops
None
Shops
None
Recipes
1
Used in
Nothing
Slot
Head

Make it yourself

Needs 15 Crafting · 32.5 Crafting XP

Getting the materials as an Ironman

Where it fits for an Ironman

Equipment

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