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RSGOALS · RS3
Extreme magic (3)

Extreme magic (3)

Extreme magic (3) is a members item, with a high alchemy value of 132 coins. No shop sells Extreme magic (3) and no monster drops it, so an Ironman makes it: it takes 91 Herblore and gives 250 Herblore XP, using Super magic potion (3) and Ground mud runes.

“3 doses of extreme magic potion.”

MembersTradeable (not for Ironmen)High alch 132 gp

Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.

Ironman verdict

Other sources include Elder Trove (Jas, T1), Elder Trove (Jas, T2), Elder Trove (Jas, T3) and Elder Trove (Bik, T1), plus 4 more listed below. Where the materials come from: Super magic potion (3) (made with 76 Herblore); Ground mud runes (made with 1 Herblore). Making ten takes 10 × Super magic potion (3) and 10 × Ground mud runes and gives 2,500 Herblore XP. Reaching level 91 Herblore takes 5,902,831 XP in total; the Herblore calculator counts the actions and materials to any target, and the Herblore guide has the Ironman training route. 2 recipes use Extreme magic (3), including Overload (3) and Overload (3) (unfinished). Extreme magic (3) is members-only. It is tradeable on normal accounts, but an Ironman cannot use the Grand Exchange or trade for it, so the sources on this page are the whole list. High Alchemy turns one into 132 coins.

At a glance

Members
Yes
Tradeable
Yes, but not for Ironmen
High alch
132 coins
Monster drops
None
Shops
None
Recipes
1
Used in
2 recipes

Make it yourself

Getting the materials as an Ironman

What you make with Extreme magic (3)

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