Scrimshaw of magic
Scrimshaw of magic is a members item worn in the pocket slot. No shop sells Scrimshaw of magic and no monster drops it, so an Ironman makes it: it takes 95 Fletching and gives 4,000 Fletching XP, using 10 × Ancient bones.
“Adds 2% to magic accuracy. Lasts 3 hours.”
MembersTradeable (not for Ironmen)
Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.
Ironman verdict
Where the materials come from: Ancient bones (from Assault on Paradise). Making ten takes 100 × Ancient bones and gives 40,000 Fletching XP. Reaching level 95 Fletching takes 8,771,558 XP in total; the Fletching calculator counts the actions and materials to any target, and the Fletching guide has the Ironman training route. One recipe uses Scrimshaw of magic: Enchantment of metaphysics. It is worn in the pocket slot; compare it with every other piece on the Pocket list. Scrimshaw of magic is members-only. It is tradeable on normal accounts, but an Ironman cannot use the Grand Exchange or trade for it, so the sources on this page are the whole list.
At a glance
- Members
- Yes
- Tradeable
- Yes, but not for Ironmen
- Monster drops
- None
- Shops
- None
- Recipes
- 1
- Used in
- 1 recipe
- Slot
Make it yourself
Needs 95 Fletching · 4,000 Fletching XP
Getting the materials as an Ironman
- Ancient bones: from Assault on Paradise
What you make with Scrimshaw of magic
Where it fits for an Ironman
Equipment
Related items
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