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RSGOALS · RS3
Scrimshaw of magic

Scrimshaw of magic

Scrimshaw of magic is a members item worn in the pocket slot. No shop sells Scrimshaw of magic and no monster drops it, so an Ironman makes it: it takes 95 Fletching and gives 4,000 Fletching XP, using 10 × Ancient bones.

“Adds 2% to magic accuracy. Lasts 3 hours.”

MembersTradeable (not for Ironmen)

Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.

Ironman verdict

Where the materials come from: Ancient bones (from Assault on Paradise). Making ten takes 100 × Ancient bones and gives 40,000 Fletching XP. Reaching level 95 Fletching takes 8,771,558 XP in total; the Fletching calculator counts the actions and materials to any target, and the Fletching guide has the Ironman training route. One recipe uses Scrimshaw of magic: Enchantment of metaphysics. It is worn in the pocket slot; compare it with every other piece on the Pocket list. Scrimshaw of magic is members-only. It is tradeable on normal accounts, but an Ironman cannot use the Grand Exchange or trade for it, so the sources on this page are the whole list.

At a glance

Members
Yes
Tradeable
Yes, but not for Ironmen
Monster drops
None
Shops
None
Recipes
1
Used in
1 recipe
Slot
Pocket

Make it yourself

Needs 95 Fletching · 4,000 Fletching XP

Getting the materials as an Ironman

What you make with Scrimshaw of magic

Where it fits for an Ironman

Equipment

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