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RSGOALS · RS3
Divine charge (empty)

Divine charge (empty)

Divine charge (empty) is a members item, with a high alchemy value of 120 coins. No shop sells Divine charge (empty) and no monster drops it, so an Ironman makes it: it takes 101 Invention and gives 120 Invention XP, using 20 × Simple parts.

“An empty container, capable of holding divine energy if stored within a divine-o-matic vacuum.”

MembersTradeable (not for Ironmen)High alch 120 gp

Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.

Ironman verdict

Making ten takes 200 × Simple parts and gives 1,200 Invention XP. Reaching level 101 Invention takes 15,889,109 XP in total; the Invention calculator counts the actions and materials to any target, and the Invention guide has the Ironman training route. Divine charge (empty) is members-only. It is tradeable on normal accounts, but an Ironman cannot use the Grand Exchange or trade for it, so the sources on this page are the whole list. High Alchemy turns one into 120 coins.

At a glance

Members
Yes
Tradeable
Yes, but not for Ironmen
High alch
120 coins
Monster drops
None
Shops
None
Recipes
1
Used in
Nothing

Make it yourself

Needs 101 Invention · 120 Invention XP

  • 20 × Simple parts

Getting the materials as an Ironman

  • Simple parts: no item page

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