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RSGOALS · RS3
Pyro-matic

Pyro-matic

Pyro-matic is a members main-hand weapon. No shop sells Pyro-matic and no monster drops it, so an Ironman makes it: it takes 22 Invention and 80 Crafting and gives 1,430 Invention XP and 120 Crafting XP, using Tinderbox, 80 × Flexible parts, 60 × Base parts, 6 × Ethereal components and 4 × Imbued components.

MembersUntradeable

Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.

Ironman verdict

Where the materials come from: Tinderbox (sold by Aemad's Adventuring Supplies for 1 coins). Making ten takes 10 × Tinderbox, 800 × Flexible parts, 600 × Base parts, 60 × Ethereal components and 40 × Imbued components and gives 14,300 Invention XP and 1,200 Crafting XP. Reaching level 80 Crafting takes 1,986,068 XP in total; the Crafting calculator counts the actions and materials to any target, and the Crafting guide has the Ironman training route. One recipe uses Pyro-matic: Enhanced pyro-matic. It is worn in the main-hand weapon slot; compare it with every other piece on the Main-hand weapons list. Pyro-matic is members-only. It is untradeable, so every account, Ironman or not, gets it the same way.

At a glance

Members
Yes
Tradeable
No
Monster drops
None
Shops
None
Recipes
1
Used in
1 recipe
Slot
Main-hand weapons

Make it yourself

Needs 22 Invention, 80 Crafting · 1,430 Invention XP, 120 Crafting XP

  • Tinderbox
  • 80 × Flexible parts
  • 60 × Base parts
  • 6 × Ethereal components
  • 4 × Imbued components

Getting the materials as an Ironman

  • Tinderbox: sold by Aemad's Adventuring Supplies for 1 coins
  • Flexible parts: no item page
  • Base parts: no item page
  • Ethereal components: no item page
  • Imbued components: no item page

What you make with Pyro-matic

Where it fits for an Ironman

Browse more items starting with P, or search every item.