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A Fairy Tale I - Growing Pains Requirements & Quick Guide

ExperiencedMembersFairy series2 QPReleased 27 February 2006

Everything you need before starting A Fairy Tale I - Growing Pains in RuneScape 3: skill levels, the full chain of quests to finish first, and what completing it opens up. Check your own stats against it below.

Requirements from the RuneScape Wiki (CC BY-NC-SA 3.0), snapshot 2026-09-28.

Skill requirements

Check my stats

Enter your RuneScape name to compare your hiscores levels with every requirement below. Unranked skills read as level 1.

A Fairy Tale I - Growing Pains itself

No skill requirements for A Fairy Tale I - Growing Pains itself.

Including every prerequisite quest

The highest level of each skill you need across A Fairy Tale I - Growing Pains and all the quests you must finish first.

SkillLevelNeeded for
WoodcuttingWoodcutting36Lost City
CraftingCrafting31Lost City

Quest requirements

2 direct prerequisites, 4 quests in the full chain. The tree shows each quest's own requirements beneath it.

Quick guide: order to unlock A Fairy Tale I - Growing Pains

One valid order: every quest comes after its own prerequisites. Skip any you have already done.

  1. Lost City
  2. Priest in Peril
  3. The Restless Ghost
  4. Nature Spirit
  5. A Fairy Tale I - Growing Pains

Ironman notes

High Ironman priority (7/10 in our Ironman ranking).

See where it fits in the Ironman Quest Cape order.

XP rewards

Skills A Fairy Tale I - Growing Pains gives guaranteed XP in (fixed XP or a skill-locked lamp; choice lamps not listed). See the wiki for exact amounts.

  • AttackAttack
  • FarmingFarming
  • MagicMagic

Quests that need A Fairy Tale I - Growing Pains

Full walkthrough, items needed and exact rewards: A Fairy Tale I - Growing Pains on the RuneScape Wiki . Requirement data is adapted from the wiki under CC BY-NC-SA 3.0.

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