RS3 Quest Cape Order for Ironmen
The Quest Cape is for players who have completed every quest. Once you have, the Wise Old Man in Draynor Village sells it for 99,000 coins, and it comes off again whenever a new quest is released until you finish that one too.
Below are the 72 quests that matter most for an Ironman, in the order we recommend, with every prerequisite we track placed before the quest that needs it (147 quest points in all). It is the backbone of the cape, not the full list: slot the remaining short quests in as their requirements come up, and use the wiki's quest progression guide for the complete order.
Last verified against the RuneScape Wiki: 28 September 2026 ·
Early unlocks
Short quests that open skills, transport and Morytania.
- Novice1 QPFree-to-play
Cooking range in Lumbridge
- Novice1 QPFree-to-play
- Novice1 QPFree-to-play
Prayer XP, Ghostspeak amulet
- Novice1 QPFree-to-play
Runecrafting
- Novice1 QPFree-to-play
Summoning (276 XP lamp) + 275 gold charms
- Novice4 QPFree-to-play
Herblore
- Intermediate1 QP
Big Attack + Strength XP, no requirements
- Intermediate1 QPFree-to-play10 Mining
Huge early Smithing XP
- Experienced2 QP
Big Attack XP early
- Intermediate2 QP
Spirit tree network, Attack XP
- Experienced5 QP25 Agility
Gnome gliders, Agility + Magic XP, 18.4k combat XP lamp
- Novice1 QPFree-to-play
Morytania access
Mid-game staples
Ranged and Magic unlocks, ending with Ancient Magicks.
- Novice4 QPFree-to-play
- Intermediate1 QP19 Crafting30 Ranged18 Slayer15 Thieving35 Woodcutting
Needs: The Restless Ghost, Ernest the Chicken, Priest in Peril
Ava’s device (ammo saver) — core Ranged unlock
- 15.
Plague City
Novice1 QPArdougne teleport
- 16.
Biohazard
Novice3 QPNeeds: Plague City
- 17.
Lost City
Experienced3 QP31 Crafting36 WoodcuttingZanaris, Dragon longsword/dagger shops
- Novice2 QP
Needs: Priest in Peril, The Restless Ghost
Mort Myre, Druid pouch
- Experienced2 QP
Needs: Lost City, Nature Spirit
- Experienced2 QP40 Thieving49 Farming57 Herblore
Needs: A Fairy Tale I - Growing Pains
Fairy ring network (partial completion is enough)
- 21.
The Dig Site
Intermediate2 QP10 Agility10 Herblore25 ThievingVarrock Museum, big Mining XP
- Novice1 QPFree-to-play
- Experienced1 QP15 Agility30 Thieving
Needs: Death Plateau
Trollheim access, God Wars Dungeon path
- Master3 QP53 Thieving50 Magic50 Firemaking10 Slayer
Needs: The Dig Site, Troll Stronghold, Priest in Peril
Ancient Magicks — Ice Barrage PvM
Late-game chains
Longer chains, finishing with the Culinaromancer’s gloves.
- Novice1 QPFree-to-play
- Intermediate2 QP
Needs: Gertrude's Cat, Diamond in the Rough (quests not listed here are on the wiki page)
- Intermediate1 QP25 Crafting35 Slayer
Needs: The Restless Ghost, Icthlarin's Little Helper
Full Slayer points + Slayer helmet path
- Novice2 QPFree-to-play
- Experienced2 QP42 Crafting50 Fishing40 Farming47 Prayer42 Slayer
Needs: Priest in Peril
- 30.
Cabin Fever
Experienced2 QP42 Agility45 Crafting50 Smithing40 RangedNeeds: Pirate's Treasure, Rum Deal
Mos Le’Harmless — Cave Horrors (58 Slayer, Black mask)
- Intermediate2 QP5 Fletching30 Cooking30 Ranged
- Novice5 QPFree-to-play
- Master3 QP
Needs: The Grand Tree, Tree Gnome Village
Dragon scimitar shop access path
- Special10 QP48 Agility70 Cooking20 Firemaking
Needs: Cook's Assistant, Big Chompy Bird Hunting, Desert Treasure, Fishing Contest, Gertrude's Cat, Goblin Diplomacy, Horror from the Deep, Lost City, Monkey Madness, Shadow of the Storm (quests not listed here are on the wiki page)
Culinaromancer's gloves 10 (Barrows gloves) at completion
The elf chain and endgame
The Elf series to Prifddinas, plus the Mahjarrat quests.
- Experienced5 QP25 Ranged
Needs: Biohazard
- 36.
Regicide
Master3 QP56 AgilityNeeds: Underground Pass
- 37.
Roving Elves
Master1 QPNeeds: Regicide, Waterfall Quest
Crystal equipment
- Novice4 QP
- Master2 QP60 Ranged50 Thieving
Needs: Roving Elves, Big Chompy Bird Hunting, Sheep Herder
- Master2 QP
Needs: Mourning's End Part I
Death altar; the infamous light puzzle
- Master2 QP69 Agility70 Fletching75 Ranged75 Woodcutting
Needs: Mourning's End Part II
- Grandmaster3 QP
Death's Swiftness/Sunshine ultimates + big XP lamps
- Novice1 QPFree-to-play
- Experienced1 QP40 Mining40 Smithing59 Magic40 Crafting
Cooking/goldsmith gauntlets
- Intermediate1 QP35 Runecrafting
- Experienced2 QP51 Agility51 Hunter59 Mining54 Smithing
Needs: Shield of Arrav, The Knight's Sword, Family Crest, What Lies Below
- Novice1 QP3 Herblore
- Experienced2 QP20 Crafting32 Agility
Needs: Jungle Potion
Gem rocks, Duradel
- Experienced1 QP42 Thieving40 Ranged
- Experienced2 QPFree-to-play
Rune platebody/Green d’hide body
- Experienced1 QP53 Cooking25 Defence53 Fishing25 Herblore50 Mining
Needs: Shield of Arrav, Dragon Slayer
- Master4 QP50 Agility50 Crafting45 Herblore56 Magic52 Mining42 Prayer50 Smithing50 Strength50 Thieving50 Woodcutting
Needs: Heroes' Quest, Jungle Potion
- Intermediate2 QP5 Construction46 Magic
Needs: The Grand Tree
- Experienced1 QP60 Strength56 Slayer56 Thieving47 Ranged45 Agility
Needs: Tree Gnome Village, The Eyes of Glouphrie, Waterfall Quest
- Novice1 QP3 Herblore
- Intermediate0 QP5 Runecrafting
Abyss runecrafting
- Intermediate1 QP
Needs: Recruitment Drive, Enter the Abyss (miniquest), Priest in Peril
- Grandmaster5 QP25 Agility40 Defence65 Farming65 Herblore55 Hunter75 Magic23 Summoning60 Thieving
Needs: Defender of Varrock, Dream Mentor, Shilo Village, Temple of Ikov, Legends' Quest, The Path of Glouphrie, Tears of Guthix, Wanted!, The Hunt for Surok (miniquest) (quests not listed here are on the wiki page)
4×100k XP lamps (65+), tormented demons (dragon claw/limbs), elite black armour
- Experienced1 QP65 Smithing50 Runecrafting50 Fletching
Needs: Recruitment Drive, What's Mine is Yours, Priest in Peril (quests not listed here are on the wiki page)
- Intermediate1 QP20 Crafting25 Thieving
- Intermediate1 QP35 Construction35 Cooking35 Crafting35 Magic35 Prayer
Needs: Icthlarin's Little Helper, The Golem, Diamond in the Rough (quests not listed here are on the wiki page)
- Master1 QP61 Agility64 Mining64 Ranged37 Slayer64 Strength41 Summoning66 Thieving
Needs: The Tale of the Muspah, Missing My Mummy, Defender of Varrock, Temple of Ikov (quests not listed here are on the wiki page)
- Master2 QP50 Prayer
Needs: Desert Treasure, Devious Minds, The Curse of Arrav
Ancient Curses prayer book
- Novice1 QP
- Experienced2 QP50 Crafting45 Firemaking13 Magic
- Intermediate1 QP30 Firemaking
- Intermediate1 QP30 Crafting30 Runecrafting30 Slayer30 Thieving
Needs: Wanted!, Sea Slug
- Intermediate2 QP
Needs: Icthlarin's Little Helper
- Grandmaster3 QP77 Agility76 Crafting76 Mining
Needs: The Temple at Senntisten, While Guthix Sleeps, Hazeel Cult, Enakhra's Lament, The Slug Menace, A Fairy Tale II - Cure a Queen, Cabin Fever, A Tail of Two Cats, Fight Arena
Glacors (Armadyl), Akrisae the Doomed, Storm of Armadyl, big XP lamps
- Intermediate3 QP
Needs: Priest in Peril, The Restless Ghost
- Master2 QP42 Fletching44 Construction
Needs: Regicide
- 72.
Plague's End
Grandmaster2 QP75 Agility75 Construction75 Crafting75 Dungeoneering75 Herblore75 Mining75 Prayer75 Ranged75 Summoning75 WoodcuttingNeeds: Within the Light, Making History, Catapult Construction
PRIFDDINAS — the single biggest Ironman unlock
Requirements and rewards are checked against the RuneScape Wiki (CC BY-NC-SA 3.0). Skill levels are the quest's own requirements; boosts may apply in game, and sub-quests carry their own levels.
More Ironman guides
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