Sign of respite I
Sign of respite I is a members item worn in the pocket slot, with a high alchemy value of 104 coins. No shop sells Sign of respite I and no monster drops it, so an Ironman makes it: it takes 8 Divination and gives 2 Divination XP, using 25 × Pale energy and 4 × Limestone. There is one other recipe below.
“This one-use sign extends the duration of your gravestone by 12 seconds, up to a maximum of 5 minutes. Equip the sign before death or while you have an active gravestone.”
MembersTradeable (not for Ironmen)High alch 104 gp
Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.
Ironman verdict
Where the materials come from: Pale energy (made with 1 Divination); Limestone (sold by Razmire Builders' Merchants for 10 coins). Making ten takes 250 × Pale energy and 40 × Limestone and gives 20 Divination XP. Reaching level 8 Divination takes 801 XP in total; the Divination calculator counts the actions and materials to any target, and the Divination guide has the Ironman training route. It is worn in the pocket slot; compare it with every other piece on the Pocket list. Sign of respite I is members-only. It is tradeable on normal accounts, but an Ironman cannot use the Grand Exchange or trade for it, so the sources on this page are the whole list. High Alchemy turns one into 104 coins.
At a glance
- Members
- Yes
- Tradeable
- Yes, but not for Ironmen
- High alch
- 104 coins
- Monster drops
- None
- Shops
- None
- Recipes
- 2
- Used in
- Nothing
- Slot
Make it yourself
Needs 8 Divination · 2 Divination XP
Needs 8 Divination · 2 Divination XP
- Memory shard
Getting the materials as an Ironman
- Pale energy: made with 1 Divination
- Limestone: sold by Razmire Builders' Merchants for 10 coins
Where it fits for an Ironman
Equipment
Related items
Browse more items starting with S, or search every item.