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RSGOALS · RS3
Sign of respite II

Sign of respite II

Sign of respite II is a members item worn in the pocket slot, with a high alchemy value of 176 coins. No shop sells Sign of respite II and no monster drops it, so an Ironman makes it: it takes 23 Divination and gives 5.3 Divination XP, using 30 × Bright energy and 4 × Limestone. There is one other recipe below.

“This one-use sign extends the duration of your gravestone by 21 seconds, up to a maximum of 5 minutes. Equip the sign before death or while you have an active gravestone.”

MembersTradeable (not for Ironmen)High alch 176 gp

Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.

Ironman verdict

Where the materials come from: Bright energy (made with 20 Divination); Limestone (sold by Razmire Builders' Merchants for 10 coins). Making ten takes 300 × Bright energy and 40 × Limestone and gives 53 Divination XP. Reaching level 23 Divination takes 6,291 XP in total; the Divination calculator counts the actions and materials to any target, and the Divination guide has the Ironman training route. It is worn in the pocket slot; compare it with every other piece on the Pocket list. Sign of respite II is members-only. It is tradeable on normal accounts, but an Ironman cannot use the Grand Exchange or trade for it, so the sources on this page are the whole list. High Alchemy turns one into 176 coins.

At a glance

Members
Yes
Tradeable
Yes, but not for Ironmen
High alch
176 coins
Monster drops
None
Shops
None
Recipes
2
Used in
Nothing
Slot
Pocket

Make it yourself

Needs 23 Divination · 5.3 Divination XP

Needs 23 Divination · 5.3 Divination XP

  • 2 × Memory shard

Getting the materials as an Ironman

Where it fits for an Ironman

Equipment

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