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RSGOALS · RS3
Vibrant energy

Vibrant energy

Vibrant energy is a members item. No shop sells Vibrant energy and no monster drops it, so an Ironman makes it: it takes 60 Divination and gives 1 Divination XP, using Vibrant memory. There is one other recipe below.

“A chunk of tier 7 harvested divine energy. It can be manipulated to create or transmute objects.”

MembersTradeable (not for Ironmen)

Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.

Ironman verdict

Other sources include Vibrant wisp, Enriched vibrant wisp, Divine impling and Divine impling jar, plus 4 more listed below. Where the materials come from: Vibrant memory (from Vibrant wisp). Making ten takes 10 × Vibrant memory and gives 10 Divination XP. Reaching level 60 Divination takes 273,742 XP in total; the Divination calculator counts the actions and materials to any target, and the Divination guide has the Ironman training route. 13 recipes use Vibrant energy, including Attuned portent of restoration VII, Balance Elemental engram (charged) and Boon of lustrous energy. Vibrant energy is members-only. It is tradeable on normal accounts, but an Ironman cannot use the Grand Exchange or trade for it, so the sources on this page are the whole list.

At a glance

Members
Yes
Tradeable
Yes, but not for Ironmen
Monster drops
None
Shops
None
Recipes
2
Used in
13 recipes

Make it yourself

Needs 60 Divination · 1 Divination XP

Needs 60 Divination · 1 Divination XP

Getting the materials as an Ironman

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