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RSGOALS · RS3
Augmentor

Augmentor

Augmentor is a members item. No shop sells Augmentor and no monster drops it, so an Ironman makes it: it takes 2 Invention and 80 Divination and gives 495 Invention XP and 100 Divination XP, using 2000 × Pale energy, 45 × Base parts, 45 × Flexible parts, 45 × Tensile parts, 8 × Enhancing components and 7 × Powerful components. There are 2 other recipes below.

“Allows you to convert a piece of equipment into an augmented version, ready for gizmos.”

MembersTradeable (not for Ironmen)

Updated . Sources from the RuneScape Wiki's drop, shop and recipe data (CC BY-NC-SA 3.0), checked 2026-10-09. Item sprite © Jagex.

Ironman verdict

Where the materials come from: Pale energy (made with 1 Divination). Making ten takes 20,000 × Pale energy, 450 × Base parts, 450 × Flexible parts, 450 × Tensile parts, 80 × Enhancing components and 70 × Powerful components and gives 4,950 Invention XP and 1,000 Divination XP. Reaching level 80 Divination takes 1,986,068 XP in total; the Divination calculator counts the actions and materials to any target, and the Divination guide has the Ironman training route. 718 recipes use Augmentor, including Augmented abyssal bane 2h sword, Augmented abyssal bane longsword and Augmented abyssal bane off-hand longsword. Augmentor is members-only. It is tradeable on normal accounts, but an Ironman cannot use the Grand Exchange or trade for it, so the sources on this page are the whole list.

At a glance

Members
Yes
Tradeable
Yes, but not for Ironmen
Monster drops
None
Shops
None
Recipes
3
Used in
718 recipes

Make it yourself

Needs 2 Invention, 80 Divination · 495 Invention XP, 100 Divination XP

  • 2000 × Pale energy
  • 45 × Base parts
  • 45 × Flexible parts
  • 45 × Tensile parts
  • 8 × Enhancing components
  • 7 × Powerful components

Needs 2 Invention, 80 Divination · 495 Invention XP, 100 Divination XP

  • 1000 × Flickering energy
  • 45 × Base parts
  • 45 × Flexible parts
  • 45 × Tensile parts
  • 8 × Enhancing components
  • 7 × Powerful components

Needs 2 Invention, 80 Divination · 495 Invention XP, 100 Divination XP

  • 900 × Bright energy
  • 45 × Base parts
  • 45 × Flexible parts
  • 45 × Tensile parts
  • 8 × Enhancing components
  • 7 × Powerful components

Getting the materials as an Ironman

  • Pale energy: made with 1 Divination
  • Base parts: no item page
  • Flexible parts: no item page
  • Tensile parts: no item page
  • Enhancing components: no item page
  • Powerful components: no item page

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